Ingyenes szállítás a Packetával, 19 990 Ft feletti vásárlás esetén
Posta 1 795 Ft DPD 1 995 Ft PostaPont / Csomagautomata 1 690 Ft Postán 1 690 Ft GLS futár 1 590 Ft Packeta 990 Ft GLS pont 1 390 Ft

Interactive 3D Multimedia Content

Nyelv AngolAngol
Könyv Kemény kötésű
Könyv Interactive 3D Multimedia Content Wojciech Cellary
Libristo kód: 01425734
Kiadó Springer London Ltd, január 2012
The widespread use of interactive 3D multimedia technologies, including virtual reality (VR) and aug... Teljes leírás
? points 331 b
52 141 Ft
Beszállítói készleten alacsony példányszámban Küldés 12-17 napon belül

30 nap a termék visszaküldésére


Ezt is ajánljuk


Network Security Policies and Procedures Douglas W. Frye / Puha kötésű
common.buy 75 023 Ft
National Theatre Connections 2013 National Theatre / Puha kötésű
common.buy 14 322 Ft
Video - Aktuelle Ausgabe Sylvia Fein / Puha kötésű
common.buy 9 380 Ft
DAISY SUSAN WARNER / Puha kötésű
common.buy 25 038 Ft
Math Girls Talk About Trigonometry Hiroshi Yuki / Kemény kötésű
common.buy 13 033 Ft
Macro Roles for MicroRNAs in the Life and Death of Neurons Bart De Strooper / Puha kötésű
common.buy 80 171 Ft
Le Bresil - Des hommes sont venus Blaise Cendrars / Puha kötésű
common.buy 4 610 Ft
Large Dams in Asia Marcus Nusser / Kemény kötésű
common.buy 52 141 Ft

The widespread use of interactive 3D multimedia technologies, including virtual reality (VR) and augmented reality (AR), has been recently enabled by significant progress in computing hardware performance, increasing availability of versatile input-output devices, as well as rapid growth in the available network bandwidth. Remote access to 3D/VR/AR content, enabled by development of 3D content representation standards, allows users to experience distant virtual worlds in the same way as they can experience local 3D/VR/AR applications.§The popularity of 3D computer games, 3D on-line communities, and 3D movies based on computer graphics shows that users are also well prepared for the shift from 2D to 3D user interfaces. Thus, these new interactive 3D multimedia technologies could become common also in other application domains, such as cultural heritage, education, training, tourism, and e-commerce. The application of 3D technologies can advance these domains by providing enhanced user experiences. §However, the potential of 3D/VR/AR technologies in everyday applications can be fully exploited only if accompanied by the development of efficient and easy-to-use methods of creation, management, search, and presentation of interactive 3D multimedia content, which could be used by both expert and non-expert users.§Presenting the results of research in the domain of interactive 3D multimedia content technologies, this book focuses on two broad areas: 3D content creation and management, and 3D search and presentation. In the area of 3D content creation and management, issues related to dynamic database modelling of interactive 3D content, creation of 3D/VR and AR content by both expert and non-expert users, as well as secure collaborative creation of 3D content are covered. In the field of 3D search and presentation, issues related to describing 3D content interactivity, searching content related by semantics, space and time, and 3D interactive visualization of search results are also covered in this comprehensive book.The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.

Információ a könyvről

Teljes megnevezés Interactive 3D Multimedia Content
Nyelv Angol
Kötés Könyv - Kemény kötésű
Kiadás éve 2012
Oldalszám 296
EAN 9781447124962
ISBN 1447124960
Libristo kód 01425734
Súly 623
Méretek 155 x 235 x 21
Ajándékozza oda ezt a könyvet még ma
Nagyon egyszerű
1 Tegye a kosárba könyvet, és válassza ki a kiszállítás ajándékként opciót 2 Rögtön küldjük Önnek az utalványt 3 A könyv megérkezik a megajándékozott címére

Belépés

Bejelentkezés a saját fiókba. Még nincs Libristo fiókja? Hozza létre most!

 
kötelező
kötelező

Nincs fiókja? Szerezze meg a Libristo fiók kedvezményeit!

A Libristo fióknak köszönhetően mindent a felügyelete alatt tarthat.

Libristo fiók létrehozása