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Real-Time Rendering, Fourth Edition

Language EnglishEnglish
E-book Adobe ePub DRM
E-book Real-Time Rendering, Fourth Edition Tomas Akenine-Mo*ller
Libristo code: 40066010
Publishers A K Peters/CRC Press, August 2018
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic thre... Full description
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36 387 Ft
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Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.a New to this edition:a new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

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About the book

Full name Real-Time Rendering, Fourth Edition
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2018
Number of pages 1198
EAN 9781351816144
Libristo code 40066010
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