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Learning Virtual Reality

Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

Language EnglishEnglish
E-book Adobe ePub DRM
Publishers O'Reilly Media, October 2015
As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged i... Full description
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As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. Youll explore the three go-to platformsOculusVR, Gear VR, and Cardboard VRas well as several VR development environments, programming tools, and techniques.If youre an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, youll have a jumpstart on the next major entertainment medium.Learn VR basics for UI design, 3D graphics, and stereo renderingExplore Unity3D, the current development choice among game enginesCreate native applications for desktop computers with the Oculus RiftDevelop mobile applications for Samsungs Gear VR with the Android and Oculus Mobile SDKsBuild browser-based applications with the WebVR Javascript API and WebGLCreate simple and affordable mobile apps for any smartphone with Googles Cardboard VRBring everything together to build a 360-degree panoramic photo viewer

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About the book

Full name Learning Virtual Reality
Author Tony Parisi
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2015
Number of pages 172
EAN 9781491922781
Libristo code 40435547
Publishers O'Reilly Media
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