LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
Free delivery for purchases over 19 990 Ft
DPD point 990 Ft DPD courier 1 190 Ft GLS point 1 190 Ft Hungarian Post 1 795 Ft Hungarian Post 1 690 Ft Hungarian Post 1 690 Ft FoxPost 1 190 Ft Packeta point 1 190 Ft GLS courier 1 690 Ft

Free shipping on orders over 19,990 Ft via Packeta, Fox Post Box, and DPD Collection Point

Learning Three.js - the JavaScript 3D Library for WebGL - Second Edition

Language EnglishEnglish
E-book Adobe ePub DRM
E-book Learning Three.js - the JavaScript 3D Library for WebGL - Second Edition Jos Dirksen
Libristo code: 40814135
Publishers Packt Publishing, March 2015
Modern browsers support WebGL, which makes it possible to create 3D graphics in a browser without ha... Full description
? points 102 b
14 902 Ft
In stock Immediate digital delivery


You might also be interested in


Three.js Cookbook Jos Dirksen / Book Paperback
common.buy 21 410 Ft
Game Development with Three.js Isaac Sukin / E-book Adobe ePub DRM
common.buy 8 565 Ft
Consciousness Susan Blackmore / Book Paperback
common.buy 60 944 Ft
Design Patterns in Python Bradley Sean Bradley / Book Paperback
common.buy 7 387 Ft
General Relativity Leonard Susskind / Book Hardback
common.buy 12 449 Ft

Modern browsers support WebGL, which makes it possible to create 3D graphics in a browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult, complex, and very difficult to debug. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without the need to know the details of WebGL.Learning Three.js - the JavaScript 3D Library for WebGL, Second Edition, is a practical, example-rich book that will help you learn about all the features of Three.js. This book will show you how to create or load models from externally created models and realistic-looking 3D objects using materials and textures. You'll also learn how to use the HTML5 video and canvas elements as a material for your 3D objects, different ways of animating your models, skeleton-based animation, and how to add physics such as gravity and collision detection to your scene. By the end of the book, you'll know everything that is required to create 3D animated graphics that run in any browser using Three.js.

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name Learning Three.js - the JavaScript 3D Library for WebGL - Second Edition
Author Jos Dirksen
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2015
Number of pages 422
EAN 9781784391027
Libristo code 40814135
Publishers Packt Publishing
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account
Book advisor Libroamiko
Hi, I'm Libroamiko, can I help?