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Learning LibGDX Game Development - Second Edition

Language EnglishEnglish
E-book Adobe ePub DRM
E-book Learning LibGDX Game Development - Second Edition Suryakumar Balakrishnan Nair
Libristo code: 40808454
Publishers Packt Publishing, January 2015
LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for... Full description
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LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for building games, providing a comprehensive set of development capabilities and features to use and incorporate into games.This book starts off by introducing you to LibGDX and how to use its project setup tool to build an application that can support multiple platforms, before gradually moving on to configuring your game. Then, you will learn to organize resources, create a scene, actors, and a menu system. You will also enhance the visual appearance of your game and manage its transitions, along with music and sound effects. You will then move on to cover the advanced programming techniques and create and manage different kinds of animations.Finally, you will be introduced to the basics of 3D programming and the 3D physics engine. By the end of this book, you will be able to start developing your very own cross-platform games using the LibGDX framework.

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About the book

Full name Learning LibGDX Game Development - Second Edition
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2015
Number of pages 478
EAN 9781783554782
Libristo code 40808454
Publishers Packt Publishing
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