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Android Game Programming by Example

Language EnglishEnglish
E-book Adobe ePub DRM
E-book Android Game Programming by Example John Horton
Libristo code: 40818780
Publishers Packt Publishing, June 2015
Android gaming is a hot topic these days, but one of the few areas of technology that does not have... Full description
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Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games.This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

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About the book

Full name Android Game Programming by Example
Author John Horton
Language English
Binding E-book - Adobe ePub DRM
Date of issue 2015
Number of pages 388
EAN 9781785286193
Libristo code 40818780
Publishers Packt Publishing
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