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Prototyping User eXperience in eXtended Reality

Language EnglishEnglish
Book Paperback
Book Prototyping User eXperience in eXtended Reality Monica Bordegoni
Libristo code: 43703953
Publishers Springer, Berlin, September 2023
This book examines two topics in the context of product design and enabling technologies: User eXper... Full description
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This book examines two topics in the context of product design and enabling technologies: User eXperience (UX) and eXtended Reality (XR). UX regards the ways in which people interact with the environment and with objects and is considered of primary importance in many contexts. When developing new products, UX must be carefully designed and evaluated directly with the users. Prototyping is a well-known, effective, and widely used practice for design evaluation. The book describes how prototyping based on XR technologies, including Virtual, Augmented and Mixed Reality, is a suitable approach for testing ideas and products without fully physically building them. The major benefits, which are well explained and demonstrated in this book, consist in allowing users to experience products, including their appearance, functions, and usability, in a digital context that can be easily modified and customized according to the users' feedback and the context of use.The audience of the book includes graduate students who wish to learn more about prototyping methods and technologies and product and digital application designers who can deepen their knowledge on advanced digital technologies for evaluating the designs of products and experiences.

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About the book

Full name Prototyping User eXperience in eXtended Reality
Language English
Binding Book - Paperback
Date of issue 2023
Number of pages 144
EAN 9783031396823
Libristo code 43703953
Publishers Springer, Berlin
Weight 257
Dimensions 155 x 235
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