LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
Free delivery for purchases over 19 990 Ft
DPD point 990 Ft DPD courier 1 190 Ft GLS point 1 190 Ft Hungarian Post 1 795 Ft Hungarian Post 1 690 Ft Hungarian Post 1 690 Ft FoxPost 1 190 Ft Packeta point 1 190 Ft GLS courier 1 690 Ft

Free shipping on orders over 19,990 Ft via Packeta, Fox Post Box, and DPD Collection Point

Go Game Development for Beginners

Build playable games with Go step by step

Language EnglishEnglish
Book Paperback
Book Go Game Development for Beginners AMARA Hawthorn
Libristo code: 50528986
Publishers Independently published, September 2025
Want to make playable apps with a fast, modern language - and actually ship something you can play?T... Full description
? points 48 b
7 089 Ft
In stock at our supplier Shipping in 14-21 days

Up to 30 days for returns


Customers also purchased


Metinli Cocuk ve Genclik Kitaplari Kilavuzu 3 Vasfi Bingöl / Book Paperback
common.buy 5 090 Ft
Archiv Fur Anatomie Und Entwickelungsgeschichte, Volume 29... Christian Wilhelm Braune / Book Paperback
common.buy 13 227 Ft
Le Nord de la Renaissance Salvadori / Book Paperback
common.buy 20 892 Ft

Want to make playable apps with a fast, modern language - and actually ship something you can play?
This hands-on guide teaches you how to use Go to create simple, polished 2D games and interactive projects - no prior game-dev experience required.

Follow clear, project-based lessons that take you from setup to a working build. You'll learn core techniques used in every real game: rendering sprites, handling input, animating characters, detecting collisions, and packaging cross-platform builds. Each chapter ends with a small, satisfying project so you practice while you learn.

Inside this book, you'll discover how to:

  • Set up a Go toolchain for creative projects and choose the right libraries.

  • Render sprites and animate characters with a lightweight game loop.

  • Handle player input, sound, and simple physics.

  • Build levels with tilemaps and create responsive UI overlays.

  • Implement pathfinding, basic AI, and collision detection.

  • Test, optimize, and export cross-platform builds you can share.

Who this book is for:

  • Developers curious about using Go for interactive projects.

  • Hobbyists and students who learn best by building real tools.

  • Anyone who wants practical, project-driven lessons to move from idea → playable demo.

By the end, you'll have several small, playable projects and the confidence to expand them into larger apps or microservices that power online leaderboards and multiplayer hooks.

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name Go Game Development for Beginners
Language English
Binding Book - Paperback
Date of issue 2025
Number of pages 214
EAN 9798264082764
Libristo code 50528986
Weight 294
Dimensions 152 x 229 x 11
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

You might also be interested in


Go: a Complete Introduction to the Game Cho Chikun / Book Paperback
common.buy 8 003 Ft
Top
The Sluts Dennis Cooper / Book Paperback
common.buy 5 841 Ft
Humanity Falls J J Marshall / Book Paperback
common.buy 11 534 Ft
Go! More Than a Game Peter Shotwell / Book Paperback
common.buy 5 679 Ft
Deep Learning and the Game of Go Max Pumperla / Book Paperback
common.buy 17 537 Ft

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account
Book advisor Libroamiko
Hi, I'm Libroamiko, can I help?