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Computer Graphics Programming in OpenGL with C++

Language EnglishEnglish
Book Hardback
Book Computer Graphics Programming in OpenGL with C++ John L Clevenger
Libristo code: 45220512
Publishers Mercury Learning and Information, February 2024
This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming... Full description
? points 159 b
23 363 Ft
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This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book.

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About the book

Full name Computer Graphics Programming in OpenGL with C++
Language English
Binding Book - Hardback
Date of issue 2024
Number of pages 568
EAN 9781501522598
ISBN 1501522590
Libristo code 45220512
Weight 1234
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