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Collision-Based Computing

Language EnglishEnglish
Book Paperback
Book Collision-Based Computing Andrew Adamatzky
Libristo code: 06798623
Publishers Springer London Ltd, May 2002
Collision-Based Computing presents a unique overview of computation with mobile self-localized patte... Full description
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Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Comput ation, Applied Mathematics and Computational Physics.

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About the book

Full name Collision-Based Computing
Language English
Binding Book - Paperback
Date of issue 2002
Number of pages 556
EAN 9781852335403
ISBN 1852335408
Libristo code 06798623
Publishers Springer London Ltd
Weight 1770
Dimensions 155 x 235 x 32
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