LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
Free delivery for purchases over 19 990 Ft
DPD point 990 Ft DPD courier 1 190 Ft GLS point 1 190 Ft Hungarian Post 1 795 Ft Hungarian Post 1 690 Ft Hungarian Post 1 690 Ft FoxPost 1 190 Ft Packeta point 1 190 Ft GLS courier 1 690 Ft

Free shipping on orders over 19,990 Ft via Packeta, Fox Post Box, and DPD Collection Point

C++ Game Programming Through Real Projects

Build Interactive Games While Learning Core Programming Logic, Memory Handling, and Engine Systems from Scratch

Language EnglishEnglish
Book Paperback
Book C++ Game Programming Through Real Projects Matthew L Hobson
Libristo code: 53037330
Publishers Independently published, June 2026
C++ Game Programming Through Real Projects: Build Interactive Games While Learning Core Programming... Full description
? points 60 b
8 954 Ft
In stock at our supplier Shipping in 10-16 days

Up to 30 days for returns

C++ Game Programming Through Real Projects: Build Interactive Games While Learning Core Programming Logic, Memory Handling, and Engine Systems from Scratch

Have you ever struggled to connect C++ fundamentals with real game development, wondering how simple concepts like loops, memory, input, and classes actually come together to form real interactive games? Many learners understand isolated programming topics but fail to see how they operate inside a complete game system that runs in real time.

This book solves that gap by taking you beyond theory into structured, project-driven game development, where every concept is learned through building real working games. Instead of fragmented lessons, you will work through complete systems such as Pong, Snake, Breakout, and a mini shooter engine, each carefully designed to strengthen your understanding of how real game engines are structured and executed.

You will not only write code-you will understand how and why it works inside a real-time environment.

Inside this book, you will gain practical experience in:

  • Designing and structuring a real-time game loop that controls all game behavior

  • Handling input systems for responsive and accurate player control

  • Managing memory and object lifecycles for bullets, enemies, and dynamic entities

  • Building collision detection systems for both simple and multi-object interactions

  • Implementing physics-based movement, including gravity and velocity control

  • Creating grid-based systems for structured games like Snake

  • Developing level progression, scoring, and win/lose logic

  • Integrating multiple systems into a unified mini game engine architecture

What makes this approach powerful is the focus on real project implementation, not abstract explanations. Every chapter builds on the previous one, gradually shifting your thinking from writing code snippets to designing complete interactive systems.

By the end of this book, you will be able to confidently structure and build your own 2D game systems in C++, understand how memory and state flow through a game engine, and design scalable logic that goes beyond beginner-level programming.

If you are ready to move from learning C++ in isolation to applying it in real game development systems that actually run, this book is your next step.

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name C++ Game Programming Through Real Projects
Language English
Binding Book - Paperback
Date of issue 2026
Number of pages 194
EAN 9798184662749
Libristo code 53037330
Weight 347
Dimensions 178 x 254 x 10
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account
Book advisor Libroamiko
Hi, I'm Libroamiko, can I help?