LIBRISTO
LIBROAMANTO
mandatory
Become part of a community of book lovers from all over the world and get access to a whole bunch of benefits. Create an account for free
0
Free delivery for purchases over 19 990 Ft
DPD courier 1 190 Ft Post 1 795 Ft Post 1 690 Ft Post 1 690 Ft GLS point 1 390 Ft FoxPost 1 190 Ft Packeta point 1 190 Ft DPD point 990 Ft GLS courier 1 790 Ft

Free shipping on orders over 19,990 Ft via Packeta, Fox Post Box, and DPD Collection Point

Beginning C++ Game Programming

Language EnglishEnglish
Book Paperback
Book Beginning C++ Game Programming John Horton
Libristo code: 24793950
Publishers Packt Publishing Limited, October 2019
Get to grips with programming techniques and game development using C++ libraries and Visual Studio... Full description
? points 159 b
23 341 Ft
In stock at our supplier Shipping in 9-15 days

30-day return policy


Customers also purchased


Affordable
Die Schule der magischen Tiere 4 Mirjam Müntefering / Video DVD
common.buy 5 210 Ft

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019


Key Features:

  • Learn game development and C++ with a fun, example-driven approach
  • Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders
  • Discover tips to expand your finished games by thinking critically, technically, and creatively


Book Description:

The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you'll get a fun introduction to game programming by building five fully playable games of increasing complexity. You'll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.


The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you'll explore game design patterns to enhance your C++ game programming skills.


By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.


What You Will Learn:

  • Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML
  • Explore C++ OOP by building a Pong game
  • Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound
  • Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns
  • Add advanced features to your game using pointers, references, and the STL
  • Scale and reuse your game code by learning modern game programming design patterns


Who this book is for:

This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful.

Actress & Polyglot
EWA KASP for
Play video
Ewa Kasp
Libristo has the largest selection of foreign-language books. That’s why I buy my books there.

About the book

Full name Beginning C++ Game Programming
Author John Horton
Language English
Binding Book - Paperback
Date of issue 2019
Number of pages 746
EAN 9781838648572
ISBN 1838648577
Libristo code 24793950
Weight 1367
Dimensions 235 x 190 x 43
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

You might also be interested in


Beginning C++ Game Programming John Horton / Book Paperback
common.buy 21 523 Ft
Ultimate Excel with Power Query and ChatGPT Crispo Mwangi (MVP) / Book Paperback
common.buy 12 455 Ft
The Comfort Book Matt Haig / Book Hardback
common.buy 7 319 Ft
C++ Game Development By Example Siddharth Shekar / Book Paperback
common.buy 19 353 Ft
Mastering SFML Game Development Raimondas Pupius / Book Paperback
common.buy 18 983 Ft
Game Programming in C++ Sanjay Madhav / Book Paperback
common.buy 18 631 Ft
Mastering C++ Programming Jeganathan Swaminathan / Book Paperback
common.buy 21 523 Ft
JavaScript - The New Toys T. J. Crowder / Book Paperback
common.buy 11 900 Ft
Top
Masters Of Doom David Kushner / Book Paperback
common.buy 5 265 Ft
Enterprise Integration Patterns Gregor Hohpe / Book Hardback
common.buy 22 152 Ft
Top
Sailor Moon Eternal Edition 7 Naoko Takeuchi / Book Paperback
common.buy 8 453 Ft
Top
Tales from the Loop Simon Stalenhag / Book Hardback
common.buy 9 609 Ft
Beginning C++ Through Game Programming Michael Dawson / Book Paperback
common.buy 27 422 Ft
Top
The Heroes of Olympus Set Rick Riordan / Book Paperback
common.buy 14 028 Ft
Top
86--Eighty-Six, Vol. 2 Asato Asato / Book Paperback
common.buy 5 163 Ft
Top
On Writing Stephen King / Book Paperback
common.buy 4 136 Ft
Top
Carmilla Sheridan Le Fanu / Book Hardback
common.buy 4 136 Ft
Top
Bendy: The Illusion of Living Adrienne Kress / Book Hardback
common.buy 4 488 Ft
Top
Art of Junji Ito: Twisted Visions Junji Ito / Book Hardback
common.buy 10 475 Ft

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account